Further Sketch News in Figma’s World

I was saddened to hear about layoffs at Sketch. No company deserves to suffer layoffs, and certainly not a company that has done so much for its industry as Sketch. If you’re hiring, it sounds like the 80 people they’re letting go would be great for your team.

After Adobe bought Figma, I suggested to a couple different teams I freelance with that we could try Sketch again for our workflows. I’ve been impressed with their marketing efforts since the Figma acquisition (sadly it sounds like the marketing team is who they’re letting go of), and I miss using a Mac-native design app.

Sadly, I think this ship has sailed. None of these developers are in love with Figma, and all of them hate Adobe, but Sketch being Mac-first immediately ruled them out for the teams I’m on. I wish Sketch took the Affinity route: build an amazing Mac app, and then build out native Windows and iPad versions. That could have made Sketch an unbeatable proposition in an increasingly tool-agnostic world.

It’s Figma’s world now. And in Figma’s world, it’s hard to beat ubiquity.

October 12, 2022Posted in Tools
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